SAFRA: The Penelope Psychosis VR & AR

Case overview

SAFRA, a leading social and recreational club in Singapore, organized a Halloween event in 2016 with a murder mystery theme. They engaged VizioFly to create an immersive experience for participants using Virtual Reality (VR) and Augmented Reality (AR).

SAFRA Virtual Reality media
SAFRA Virtual Reality media

The Brief

The goal was to create a game that would allow players to solve a murder mystery by finding clues with AR and then using VR to enter the world of the only survivor, Penelope. They would have to find the killer before he strikes again, in an “Escape Room” fashion.

SAFRA Virtual Reality media

Our Approach

VizioFly designed an innovative game with a compelling storyline and integrated it with AR and VR technologies. Players used their smartphones to find clues with AR, and then the VR technology transported them to the world of Penelope, immersing them in the story and allowing them to solve the mystery.

SAFRA Virtual Reality media