Augmented Reality

Augmented Reality Contact Lenses Are Coming To You Sooner Than You Think

December 4, 2020
A woman wearing The Mojo lens

If you have watched sci-fi movies or TV series like Altered Carbon, you may have seen characters interacting with a computer through contact lenses in their eyes. Sci-fi movies are known for featuring extraordinary technological advances that often seem to stretch reality. But sometimes, these movies predict the coming of these devices. And smart contact lenses might just be one of these predictions.

A startup from Saratoga, California called Mojo Vision has been working on bringing augmented reality contact lenses to, well… reality. After over 5 years and more than $100 million in investments, the company has created a prototype of what the contact lenses would look like.

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Augmented Reality

Experimental Facebook AR Glasses Could Give Wearer “Perceptual Superpowers”

November 3, 2020
A man wearing Facebook Aria prototype glasses

The way virtual and augmented reality work is to trick us into thinking we are in a virtual world or that there are virtual objects in the real world. This is achieved by fooling our senses. Currently, most VR headsets out there are much better at fooling our sight than our hearing. When it comes to augmenting or improving our reality with sound there’s even less done in that area.

FRL(Facebook Reality Labs) Research realized this and brought together an interdisciplinary audio team. The team was tasked with improving audio presence in our virtual experiences and redefining human hearing. This article focuses on the second task, but you can read more about both of them here. The team, after working on the second problem for a while, has come up with several prototypes that will supposedly give you perceptual superpowers.

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Virtual Reality

The Benefits of Hand Tracking in Virtual Reality

October 2, 2020
An illustration of VR Hand Tracking

The main purpose of virtual reality is to create an experience different from reality as we know it, but just as real. Over the years, several advancements in VR technology have been made, gradually making VR a reality, from spatial audio to wireless headsets to the possibility of six degrees of freedom. Because of these improvements, you can move around your virtual experience, and look in every direction.

But just like in real life, we need to be able to interact with this virtual reality. We should be able to touch things, pick up things and manipulate things in a virtual world. To make this possible, VR companies like Oculus, Vive and Valve designed controllers that people can use to interface with their virtual world. These controllers give the users the ability to do simple things such as pointing, gripping objects, giving the thumbs-up sign, and whatever function the programmers of a virtual world want.

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Virtual Reality

Oculus Quest 2: What To Expect From The Newest VR Headset From Oculus

September 17, 2020
Oculus Quest 2 from Facebook

Ever since Facebook’s Oculus released its first VR headset in 2012, it’s been churning out new headsets intermittently. From the Rift to the Rift S to the Go to the Quest, and now the Quest 2. Though it’s yet to be officially released, you can now pre-order one from the company’s website. While some of the upgrades made to the Quest 2 are just a slight bump from the Quest, there are some very impressive updates too.

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Virtual Reality

Are Virtual Reality Headsets Safe for Kids?

August 13, 2020
Kid and an adult playing virtual reality game together

Over the past years, the VR industry has grown significantly. There are now several VR headsets available to consumers to enjoy virtual reality experiences such as 360 videos or lifelike gaming. Kids love gaming, so it’s understandable that they will be one of the major consumers in this industry. But like so many products, they aren’t usually designed with children in mind and one has to ask if these headsets are safe for children to wear.

There are several reasons VR experiences might be dangerous for children. Some of them are obvious, and others, not so much.

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Virtual Reality

What is Virtual Reality and How does it work?

July 15, 2020
A man using a Virtual Reality headset which lids up a holographic display in front of him

Imagine you could be transported into another world different from yours, but looks just as real without leaving your location? This exactly what virtual reality or VR for short as set out to do. Virtual reality is a digitally generated 3D environment designed to fool your sight and hearing (and probably more in the future) into thinking you’re somewhere else.  To experience a virtual world, you need a VR headset. When you put on a VR headset and it is turned on, you are immediately transported to a different world, not physically of course.

The reason a VR experience looks so real is that it doesn’t just show you two-dimensional images like on a regular screen. What you see on a screen depends on where you are in space and where your head is facing. This is usually referred to as six degrees of freedom, three directional movements, and three positional axes. So just like in the real world, you can move up and down, left and right, and front and back. You can also move your body in the three-dimensional plane.

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Virtual Reality

4 Industries That Could Take Advantage Of VR During COVID-19

June 1, 2020
Covid-19 Crown Coronavirus

The outbreak of COVID-19 has led to a lot of changes in how we would do things in the world today. Due to most countries being on either partial or total lockdown, several businesses have been unable to stay afloat and have had to layoff workers to cut their costs or shut down completely. In the first quarter of this year alone, about 460,000 businesses had to close in China. To stay afloat, businesses have had to take their businesses online where they can still offer value to their customers.

Another way businesses can ensure their survival during this pandemic is through the use of virtual reality. Virtual reality has been on the technology space for a while now and has proved impactful in several industries even before the pandemic. The pandemic has only made it clearer how important it is. Below are some of the industries that could benefit from the use of virtual reality.

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Virtual Reality

The State of Virtual Reality – How Far Has VR Evolved

May 2, 2020
2 users using Virtual reality headsets and digitally evolving

In September 2019, Oculus announced that they would release a hand tracking software update to their Oculus Quest. When this announcement was made it wasn’t certain they could pull it off. Well, they did. Starting early December 2019, they began rolling out software updates to enable hand tracking on the Quest headsets, albeit experimentally.

Ever since HTC and Oculus released their first headsets in 2016, there have been major advances made in the VR industry and hand tracking is just one of them. Let’s go back a couple of years and examine what the first headsets were like.

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Virtual Reality

4 Reasons Why VR Becomes More Useful During COVID-19

April 2, 2020
Corona virus Outbreak, a doctor holding a tablet.

It is no news that the novel coronavirus has changed the year completely. Some countries are under lockdown, industries, and economies are suffering. As a result, many companies are looking to innovate and provide value so as to avoid massive layoffs.

In times like this, the importance of Virtual Reality shows itself. In the past, Virtual Reality was considered a luxury. However, it is clear now that it should be more of a necessity. In this article, you’ll see why VR becomes more useful during the COVID-19 pandemic.

  • E-Commerce Blossoms
  • Online Learning Is Now a Necessity
  • Travelling Can Only Be Virtual Now
  • Gaming Is on the Rise
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Augmented Reality

What To Expect In The Future For Augmented Reality

March 2, 2020
AR iPad Demonstration

Whenever trending technologies are being discussed, augmented reality, and its more popular counterpart, virtual reality always come up. The potential of extended reality to us as humans is tremendous, so its popularity doesn’t come as a surprise. While augmented reality hasn’t been getting as much attention as virtual reality, you can rest assured that advancements are being made in this field, albeit at a slower pace than virtual reality.

We have definitely come a long way from Ivan Sutherland’s Sword of Damocles, the first augmented reality headset which he invented in 1968. Though it wasn’t until 1990 Tom Caudell, a Boeing researcher coined the term ‘augmented reality.’ Augmented reality has been in existence as far back as the 1960s, but it was in the early 2000s that it actually gained prominence.

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